the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2
3class MobEffectInstance;
4
5#include "Packet.h"
6
7class RemoveMobEffectPacket : public Packet, public enable_shared_from_this<RemoveMobEffectPacket>
8{
9 public:
10 int entityId;
11 char effectId;
12
13 RemoveMobEffectPacket();
14 RemoveMobEffectPacket(int entityId, MobEffectInstance *effect);
15
16 virtual void read(DataInputStream *dis);
17 virtual void write(DataOutputStream *dos);
18 virtual void handle(PacketListener *listener);
19 virtual int getEstimatedSize();
20public:
21 static shared_ptr<Packet> create() { return shared_ptr<Packet>(new RemoveMobEffectPacket()); }
22 virtual int getId() { return 42; }
23};