the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#include "stdafx.h"
2#include "net.minecraft.world.entity.player.h"
3#include "net.minecraft.world.level.h"
4#include "net.minecraft.world.level.tile.h"
5#include "ItemInstance.h"
6#include "GenericStats.h"
7#include "RedstoneItem.h"
8
9RedStoneItem::RedStoneItem(int id) : Item(id)
10{
11}
12
13bool RedStoneItem::useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
14{
15 // 4J-PB - Adding a test only version to allow tooltips to be displayed
16 if (level->getTile(x, y, z) != Tile::topSnow_Id)
17 {
18 if (face == 0) y--;
19 if (face == 1) y++;
20 if (face == 2) z--;
21 if (face == 3) z++;
22 if (face == 4) x--;
23 if (face == 5) x++;
24 if (!level->isEmptyTile(x, y, z)) return false;
25 }
26 if (!player->mayUseItemAt(x, y, z, face, itemInstance)) return false;
27 if (Tile::redStoneDust->mayPlace(level, x, y, z))
28 {
29 if(!bTestUseOnOnly)
30 {
31 // 4J-JEV: Hook for durango 'BlockPlaced' event.
32 player->awardStat(GenericStats::blocksPlaced(Tile::redStoneDust_Id), GenericStats::param_blocksPlaced(Tile::redStoneDust_Id,itemInstance->getAuxValue(),1));
33
34 itemInstance->count--;
35 level->setTileAndUpdate(x, y, z, Tile::redStoneDust_Id);
36 }
37 }
38
39 return true;
40}