the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#include "stdafx.h"
2#include "net.minecraft.world.damagesource.h"
3#include "net.minecraft.world.item.enchantment.h"
4#include "net.minecraft.world.entity.h"
5#include "ProtectionEnchantment.h"
6
7const int ProtectionEnchantment::names[] = {IDS_ENCHANTMENT_PROTECT_ALL, IDS_ENCHANTMENT_PROTECT_FIRE, IDS_ENCHANTMENT_PROTECT_FALL, IDS_ENCHANTMENT_PROTECT_EXPLOSION, IDS_ENCHANTMENT_PROTECT_PROJECTILE};
8const int ProtectionEnchantment::minCost[] = {1, 10, 5, 5, 3};
9const int ProtectionEnchantment::levelCost[] = {11, 8, 6, 8, 6};
10const int ProtectionEnchantment::levelCostSpan[] = {20, 12, 10, 12, 15};
11
12ProtectionEnchantment::ProtectionEnchantment(int id, int frequency, int type) : Enchantment(id, frequency, EnchantmentCategory::armor), type(type)
13{
14 if (type == FALL)
15 {
16 category = EnchantmentCategory::armor_feet;
17 }
18}
19
20int ProtectionEnchantment::getMinCost(int level)
21{
22 return minCost[type] + (level - 1) * levelCost[type];
23}
24
25int ProtectionEnchantment::getMaxCost(int level)
26{
27 return getMinCost(level) + levelCostSpan[type];
28}
29
30int ProtectionEnchantment::getMaxLevel()
31{
32 return 4;
33}
34
35int ProtectionEnchantment::getDamageProtection(int level, DamageSource *source)
36{
37 if (source->isBypassInvul()) return 0;
38
39 float protect = (6 + level * level) / 3.0f;
40
41 if (type == ALL) return Mth::floor(protect * 0.75f);
42 if (type == FIRE && source->isFire()) return Mth::floor(protect * 1.25f);
43 if (type == FALL && source == DamageSource::fall) return Mth::floor(protect * 2.5f);
44 if (type == EXPLOSION && source->isExplosion() ) return Mth::floor(protect * 1.5f);
45 if (type == PROJECTILE && source->isProjectile()) return Mth::floor(protect * 1.5f);
46 return 0;
47}
48
49int ProtectionEnchantment::getDescriptionId()
50{
51 return names[type];
52}
53
54bool ProtectionEnchantment::isCompatibleWith(Enchantment *other) const
55{
56 ProtectionEnchantment *pe = dynamic_cast<ProtectionEnchantment *>( other );
57 if (pe != NULL)
58 {
59 if (pe->type == type)
60 {
61 return false;
62 }
63 if (type == FALL || pe->type == FALL)
64 {
65 return true;
66 }
67 return false;
68 }
69 return Enchantment::isCompatibleWith(other);
70}
71
72int ProtectionEnchantment::getFireAfterDampener(shared_ptr<Entity> entity, int time)
73{
74 int level = EnchantmentHelper::getEnchantmentLevel(Enchantment::fireProtection->id, entity->getEquipmentSlots());
75
76 if (level > 0)
77 {
78 time -= Mth::floor(time * (level * 0.15f));
79 }
80
81 return time;
82}
83
84double ProtectionEnchantment::getExplosionKnockbackAfterDampener(shared_ptr<Entity> entity, double power)
85{
86 int level = EnchantmentHelper::getEnchantmentLevel(Enchantment::explosionProtection->id, entity->getEquipmentSlots());
87
88 if (level > 0)
89 {
90 power -= Mth::floor(power * (level * 0.15f));
91 }
92
93 return power;
94}