the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2using namespace std;
3
4#include "Packet.h"
5
6class PlayerInputPacket : public Packet, public enable_shared_from_this<PlayerInputPacket>
7{
8
9private:
10 float xxa;
11 float yya;
12 bool isJumpingVar;
13 bool isSneakingVar;
14
15public:
16 PlayerInputPacket();
17 PlayerInputPacket(float xxa, float yya, bool isJumpingVar, bool isSneakingVar);
18
19 virtual void read(DataInputStream *dis);
20 virtual void write(DataOutputStream *dos);
21 virtual void handle(PacketListener *listener);
22 virtual int getEstimatedSize();
23
24 float getXxa();
25 float getYya();
26 bool isJumping();
27 bool isSneaking();
28
29public:
30 static shared_ptr<Packet> create() { return shared_ptr<Packet>(new PlayerInputPacket()); }
31 virtual int getId() { return 27; }
32};