the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#include "stdafx.h" 2#include "net.minecraft.world.entity.ai.control.h" 3#include "net.minecraft.world.entity.ai.util.h" 4#include "net.minecraft.world.entity.ai.navigation.h" 5#include "net.minecraft.world.entity.npc.h" 6#include "net.minecraft.world.entity.h" 7#include "net.minecraft.world.level.h" 8#include "net.minecraft.world.phys.h" 9#include "BasicTypeContainers.h" 10#include "PlayGoal.h" 11 12PlayGoal::PlayGoal(Villager *mob, double speedModifier) 13{ 14 followFriend = weak_ptr<LivingEntity>(); 15 wantedX = wantedY = wantedZ = 0.0; 16 playTime = 0; 17 18 this->mob = mob; 19 this->speedModifier = speedModifier; 20 setRequiredControlFlags(Control::MoveControlFlag); 21} 22 23bool PlayGoal::canUse() 24{ 25 if (mob->getAge() >= 0) return false; 26 if (mob->getRandom()->nextInt(400) != 0) return false; 27 28 vector<shared_ptr<Entity> > *children = mob->level->getEntitiesOfClass(typeid(Villager), mob->bb->grow(6, 3, 6)); 29 double closestDistSqr = Double::MAX_VALUE; 30 //for (Entity c : children) 31 for(AUTO_VAR(it, children->begin()); it != children->end(); ++it) 32 { 33 shared_ptr<Entity> c = *it; 34 if (c.get() == mob) continue; 35 shared_ptr<Villager> friendV = dynamic_pointer_cast<Villager>(c); 36 if (friendV->isChasing()) continue; 37 if (friendV->getAge() >= 0) continue; 38 double distSqr = friendV->distanceToSqr(mob->shared_from_this()); 39 if (distSqr > closestDistSqr) continue; 40 closestDistSqr = distSqr; 41 followFriend = weak_ptr<LivingEntity>(friendV); 42 } 43 delete children; 44 45 if (followFriend.lock() == NULL) 46 { 47 Vec3 *pos = RandomPos::getPos(dynamic_pointer_cast<PathfinderMob>(mob->shared_from_this()), 16, 3); 48 if (pos == NULL) return false; 49 } 50 return true; 51} 52 53bool PlayGoal::canContinueToUse() 54{ 55 return playTime > 0 && followFriend.lock() != NULL; 56} 57 58void PlayGoal::start() 59{ 60 if (followFriend.lock() != NULL) mob->setChasing(true); 61 playTime = 1000; 62} 63 64void PlayGoal::stop() 65{ 66 mob->setChasing(false); 67 followFriend = weak_ptr<LivingEntity>(); 68} 69 70void PlayGoal::tick() 71{ 72 --playTime; 73 if (followFriend.lock() != NULL) 74 { 75 if (mob->distanceToSqr(followFriend.lock()) > 2 * 2) mob->getNavigation()->moveTo(followFriend.lock(), speedModifier); 76 } 77 else 78 { 79 if (mob->getNavigation()->isDone()) 80 { 81 Vec3 *pos = RandomPos::getPos(dynamic_pointer_cast<PathfinderMob>(mob->shared_from_this()), 16, 3); 82 if (pos == NULL) return; 83 mob->getNavigation()->moveTo(pos->x, pos->y, pos->z, speedModifier); 84 } 85 } 86}