the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#include "stdafx.h" 2#include "net.minecraft.world.entity.ai.control.h" 3#include "net.minecraft.world.entity.ai.navigation.h" 4#include "net.minecraft.world.entity.h" 5#include "net.minecraft.world.entity.animal.h" 6#include "net.minecraft.world.phys.h" 7#include "OcelotAttackGoal.h" 8 9OcelotAttackGoal::OcelotAttackGoal(Mob *mob) 10{ 11 target = weak_ptr<LivingEntity>(); 12 attackTime = 0; 13 speed = 0; 14 trackTarget = false; 15 16 this->mob = mob; 17 this->level = mob->level; 18 setRequiredControlFlags(Control::MoveControlFlag | Control::LookControlFlag); 19} 20 21bool OcelotAttackGoal::canUse() 22{ 23 shared_ptr<LivingEntity> bestTarget = mob->getTarget(); 24 if (bestTarget == NULL) return false; 25 target = weak_ptr<LivingEntity>(bestTarget); 26 return true; 27} 28 29bool OcelotAttackGoal::canContinueToUse() 30{ 31 if (target.lock() == NULL || !target.lock()->isAlive()) return false; 32 if (mob->distanceToSqr(target.lock()) > 15 * 15) return false; 33 return !mob->getNavigation()->isDone() || canUse(); 34} 35 36void OcelotAttackGoal::stop() 37{ 38 target = weak_ptr<Mob>(); 39 mob->getNavigation()->stop(); 40} 41 42void OcelotAttackGoal::tick() 43{ 44 mob->getLookControl()->setLookAt(target.lock(), 30, 30); 45 46 double meleeRadiusSqr = (mob->bbWidth * 2) * (mob->bbWidth * 2); 47 double distSqr = mob->distanceToSqr(target.lock()->x, target.lock()->bb->y0, target.lock()->z); 48 49 double speedModifier = Ocelot::WALK_SPEED_MOD; 50 if (distSqr > meleeRadiusSqr && distSqr < 4 * 4) speedModifier = Ocelot::SPRINT_SPEED_MOD; 51 else if (distSqr < 15 * 15) speedModifier = Ocelot::SNEAK_SPEED_MOD; 52 53 mob->getNavigation()->moveTo(target.lock(), speedModifier); 54 55 attackTime = max(attackTime - 1, 0); 56 57 if (distSqr > meleeRadiusSqr) return; 58 if (attackTime > 0) return; 59 attackTime = 20; 60 mob->doHurtTarget(target.lock()); 61}