the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#include "stdafx.h" 2#include "com.mojang.nbt.h" 3#include "net.minecraft.world.entity.player.h" 4#include "net.minecraft.world.item.h" 5#include "net.minecraft.world.level.h" 6#include "net.minecraft.world.level.material.h" 7#include "net.minecraft.world.level.tile.h" 8 9#include "MusicTileEntity.h" 10 11 12 13MusicTileEntity::MusicTileEntity() : TileEntity() 14{ 15 note = 0; 16 17 on = false; 18} 19 20void MusicTileEntity::save(CompoundTag *tag) 21{ 22 TileEntity::save(tag); 23 tag->putByte(L"note", note); 24} 25 26void MusicTileEntity::load(CompoundTag *tag) 27{ 28 TileEntity::load(tag); 29 note = tag->getByte(L"note"); 30 if (note < 0) note = 0; 31 if (note > 24) note = 24; 32} 33 34void MusicTileEntity::tune() 35{ 36 note = (byte) ((note + 1) % 25); 37 setChanged(); 38} 39 40void MusicTileEntity::playNote(Level *level, int x, int y, int z) 41{ 42 if (level->getMaterial(x, y + 1, z) != Material::air) return; 43 44 Material *m = level->getMaterial(x, y - 1, z); 45 46 int i = 0; 47 if (m == Material::stone) i = 1; 48 if (m == Material::sand) i = 2; 49 if (m == Material::glass) i = 3; 50 if (m == Material::wood) i = 4; 51 52 level->tileEvent(x, y, z, Tile::noteblock_Id, i, note); 53} 54 55// 4J Added 56shared_ptr<TileEntity> MusicTileEntity::clone() 57{ 58 shared_ptr<MusicTileEntity> result = shared_ptr<MusicTileEntity>( new MusicTileEntity() ); 59 TileEntity::clone(result); 60 61 result->note = note; 62 return result; 63} 64