the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#include "stdafx.h"
2#include "com.mojang.nbt.h"
3#include "net.minecraft.world.entity.player.h"
4#include "net.minecraft.world.item.h"
5#include "net.minecraft.world.level.h"
6#include "net.minecraft.world.level.material.h"
7#include "net.minecraft.world.level.tile.h"
8
9#include "MusicTileEntity.h"
10
11
12
13MusicTileEntity::MusicTileEntity() : TileEntity()
14{
15 note = 0;
16
17 on = false;
18}
19
20void MusicTileEntity::save(CompoundTag *tag)
21{
22 TileEntity::save(tag);
23 tag->putByte(L"note", note);
24}
25
26void MusicTileEntity::load(CompoundTag *tag)
27{
28 TileEntity::load(tag);
29 note = tag->getByte(L"note");
30 if (note < 0) note = 0;
31 if (note > 24) note = 24;
32}
33
34void MusicTileEntity::tune()
35{
36 note = (byte) ((note + 1) % 25);
37 setChanged();
38}
39
40void MusicTileEntity::playNote(Level *level, int x, int y, int z)
41{
42 if (level->getMaterial(x, y + 1, z) != Material::air) return;
43
44 Material *m = level->getMaterial(x, y - 1, z);
45
46 int i = 0;
47 if (m == Material::stone) i = 1;
48 if (m == Material::sand) i = 2;
49 if (m == Material::glass) i = 3;
50 if (m == Material::wood) i = 4;
51
52 level->tileEvent(x, y, z, Tile::noteblock_Id, i, note);
53}
54
55// 4J Added
56shared_ptr<TileEntity> MusicTileEntity::clone()
57{
58 shared_ptr<MusicTileEntity> result = shared_ptr<MusicTileEntity>( new MusicTileEntity() );
59 TileEntity::clone(result);
60
61 result->note = note;
62 return result;
63}
64