the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2
3#include "TileItem.h"
4
5class Tile;
6
7class MultiTextureTileItem : public TileItem
8{
9private:
10 Tile *parentTile;
11 //private final String[] nameExtensions;
12 int *nameExtensions;
13 int m_iNameExtensionsLength;
14 int m_anyValueName; // 4J Added
15
16public:
17 MultiTextureTileItem(int id, Tile *parentTile,int *nameExtensions, int iLength, int anyValueName = -1); // 4J Added anyValueName
18
19 virtual Icon *getIcon(int itemAuxValue);
20 virtual int getLevelDataForAuxValue(int auxValue);
21 virtual unsigned int getDescriptionId(int iData = -1);
22 virtual unsigned int getDescriptionId(shared_ptr<ItemInstance> instance);
23};