the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2 3#include "TileItem.h" 4 5class Tile; 6 7class MultiTextureTileItem : public TileItem 8{ 9private: 10 Tile *parentTile; 11 //private final String[] nameExtensions; 12 int *nameExtensions; 13 int m_iNameExtensionsLength; 14 int m_anyValueName; // 4J Added 15 16public: 17 MultiTextureTileItem(int id, Tile *parentTile,int *nameExtensions, int iLength, int anyValueName = -1); // 4J Added anyValueName 18 19 virtual Icon *getIcon(int itemAuxValue); 20 virtual int getLevelDataForAuxValue(int auxValue); 21 virtual unsigned int getDescriptionId(int iData = -1); 22 virtual unsigned int getDescriptionId(shared_ptr<ItemInstance> instance); 23};