the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2 3class MultiEntityMobPart; 4 5class MultiEntityMob 6{ 7public: 8 virtual Level *getLevel() = 0; 9 virtual bool hurt(shared_ptr<MultiEntityMobPart> MultiEntityMobPart, DamageSource *source, float damage) = 0; 10};