the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#include "stdafx.h" 2#include "net.minecraft.world.entity.player.h" 3#include "net.minecraft.world.level.h" 4#include "net.minecraft.world.level.chunk.storage.h" 5#include "net.minecraft.world.level.dimension.h" 6#include "MockedLevelStorage.h" 7 8#include "ConsoleSaveFileIO.h" 9 10LevelData *MockedLevelStorage::prepareLevel() 11{ 12 return NULL; 13} 14 15void MockedLevelStorage::checkSession() 16{ 17} 18 19ChunkStorage *MockedLevelStorage::createChunkStorage(Dimension *dimension) 20{ 21 return NULL; 22} 23 24void MockedLevelStorage::saveLevelData(LevelData *levelData, vector<shared_ptr<Player> > *players) 25{ 26} 27 28void MockedLevelStorage::saveLevelData(LevelData *levelData) 29{ 30} 31 32PlayerIO *MockedLevelStorage::getPlayerIO() 33{ 34 return NULL; 35} 36 37void MockedLevelStorage::closeAll() 38{ 39} 40 41ConsoleSavePath MockedLevelStorage::getDataFile(const wstring& id) 42{ 43 return ConsoleSavePath(wstring(L"")); 44} 45 46wstring MockedLevelStorage::getLevelId() 47{ 48 return L"none"; 49}