the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#include "stdafx.h"
2#include "net.minecraft.world.entity.player.h"
3#include "net.minecraft.world.level.h"
4#include "net.minecraft.world.level.chunk.storage.h"
5#include "net.minecraft.world.level.dimension.h"
6#include "MockedLevelStorage.h"
7
8#include "ConsoleSaveFileIO.h"
9
10LevelData *MockedLevelStorage::prepareLevel()
11{
12 return NULL;
13}
14
15void MockedLevelStorage::checkSession()
16{
17}
18
19ChunkStorage *MockedLevelStorage::createChunkStorage(Dimension *dimension)
20{
21 return NULL;
22}
23
24void MockedLevelStorage::saveLevelData(LevelData *levelData, vector<shared_ptr<Player> > *players)
25{
26}
27
28void MockedLevelStorage::saveLevelData(LevelData *levelData)
29{
30}
31
32PlayerIO *MockedLevelStorage::getPlayerIO()
33{
34 return NULL;
35}
36
37void MockedLevelStorage::closeAll()
38{
39}
40
41ConsoleSavePath MockedLevelStorage::getDataFile(const wstring& id)
42{
43 return ConsoleSavePath(wstring(L""));
44}
45
46wstring MockedLevelStorage::getLevelId()
47{
48 return L"none";
49}