the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#include "stdafx.h" 2#include "MelonTile.h" 3#include "net.minecraft.world.item.h" 4#include "net.minecraft.world.h" 5#include "Facing.h" 6 7MelonTile::MelonTile(int id) : Tile(id, Material::vegetable) 8{ 9 iconTop = NULL; 10} 11 12Icon *MelonTile::getTexture(int face, int data) 13{ 14 if (face == Facing::UP || face == Facing::DOWN) return iconTop; 15 return icon; 16} 17 18int MelonTile::getResource(int data, Random *random, int playerBonusLevel) 19{ 20 return Item::melon->id; 21} 22 23int MelonTile::getResourceCount(Random *random) 24{ 25 return 3 + random->nextInt(5); 26} 27 28int MelonTile::getResourceCountForLootBonus(int bonusLevel, Random *random) 29{ 30 int total = getResourceCount(random) + random->nextInt(1 + bonusLevel); 31 if (total > 9) 32 { 33 total = 9; 34 } 35 return total; 36} 37 38void MelonTile::registerIcons(IconRegister *iconRegister) 39{ 40 icon = iconRegister->registerIcon(getIconName() + L"_side"); 41 iconTop = iconRegister->registerIcon(getIconName() + L"_top"); 42}