the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2
3#include "Feature.h"
4
5class MegaTreeFeature : public Feature
6{
7private:
8 const int baseHeight;
9 const int trunkType;
10 const int leafType;
11
12public:
13 MegaTreeFeature(bool doUpdate, int baseHeight, int trunkType, int leafType);
14
15 bool place(Level *level, Random *random, int x, int y, int z);
16
17private:
18 void placeLeaves(Level *level, int x, int z, int topPosition, int baseRadius, Random *random);
19};