the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at main 68 lines 2.0 kB view raw
1#pragma once 2using namespace std; 3 4#include "DirectoryLevelStorageSource.h" 5#include "FileFilter.h" 6#include "FilenameFilter.h" 7 8class ProgressListener; 9class LevelStorage; 10 11class McRegionLevelStorageSource : public DirectoryLevelStorageSource 12{ 13public: 14 class ChunkFile; 15 16 McRegionLevelStorageSource(File dir); 17 virtual wstring getName(); 18 virtual vector<LevelSummary *> *getLevelList(); 19 virtual void clearAll(); 20 virtual shared_ptr<LevelStorage> selectLevel(ConsoleSaveFile *saveFile, const wstring& levelId, bool createPlayerDir); 21 virtual bool isConvertible(ConsoleSaveFile *saveFile, const wstring& levelId); 22 virtual bool requiresConversion(ConsoleSaveFile *saveFile, const wstring& levelId); 23 virtual bool convertLevel(ConsoleSaveFile *saveFile, const wstring& levelId, ProgressListener *progress); 24 25private: 26#if 0 27 // 4J - not required anymore 28 void addRegions(File &baseFolder, vector<ChunkFile *> *dest, vector<File *> *firstLevelFolders); 29#endif 30 void convertRegions(File &baseFolder, vector<ChunkFile *> *chunkFiles, int currentCount, int totalCount, ProgressListener *progress); 31 void eraseFolders(vector<File *> *folders, int currentCount, int totalCount, ProgressListener *progress); 32 33public: 34#if 0 35 // 4J - not required anymore 36 static class FolderFilter : public FileFilter 37 { 38 public: 39 static const std::tr1::wregex chunkFolderPattern; // was Pattern 40 bool accept(File *file); 41 }; 42 43 static class ChunkFilter : public FilenameFilter 44 { 45 public: 46 static const std::tr1::wregex chunkFilePattern; // was Pattern 47 bool accept(File *dir, const wstring& name); 48 }; 49 50 static class ChunkFile // implements Comparable<ChunkFile> 51 { 52 private: 53 /* const */ File *file; 54 /* const */ int x; 55 /* const */ int z; 56 57 public: 58 ChunkFile(File *file); 59 int compareTo(ChunkFile *rhs); 60 File *getFile(); 61 int getX(); 62 int getZ(); 63 64 // a < b 65 bool operator<( ChunkFile *b ); 66 }; 67#endif 68};