the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2
3#include "Packet.h"
4
5class LevelParticlesPacket : public Packet, public enable_shared_from_this<LevelParticlesPacket>
6{
7private:
8 wstring name;
9 float x;
10 float y;
11 float z;
12 float xDist;
13 float yDist;
14 float zDist;
15 float maxSpeed;
16 int count;
17
18public:
19 LevelParticlesPacket();
20 LevelParticlesPacket(const wstring &name, float x, float y, float z, float xDist, float yDist, float zDist, float maxSpeed, int count);
21
22 void read(DataInputStream *dis);
23 void write(DataOutputStream *dos);
24 wstring getName();
25 double getX();
26 double getY();
27 double getZ();
28 float getXDist();
29 float getYDist();
30 float getZDist();
31 float getMaxSpeed();
32 int getCount();
33 void handle(PacketListener *listener);
34 int getEstimatedSize();
35
36public:
37 static shared_ptr<Packet> create() { return shared_ptr<Packet>(new LevelParticlesPacket()); }
38 virtual int getId() { return 63; }
39};