the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2
3// 4J - brought forward new sound events from 1.2.3
4class LevelEvent
5{
6public:
7 static const int SOUND_CLICK = 1000;
8 static const int SOUND_CLICK_FAIL = 1001;
9 static const int SOUND_LAUNCH = 1002;
10 static const int SOUND_OPEN_DOOR = 1003;
11 static const int SOUND_FIZZ = 1004;
12 static const int SOUND_PLAY_RECORDING = 1005;
13
14 static const int SOUND_GHAST_WARNING = 1007;
15 static const int SOUND_GHAST_FIREBALL = 1008;
16 static const int SOUND_BLAZE_FIREBALL = 1009;
17
18 static const int SOUND_ZOMBIE_WOODEN_DOOR = 1010;
19 static const int SOUND_ZOMBIE_IRON_DOOR = 1011;
20 static const int SOUND_ZOMBIE_DOOR_CRASH = 1012;
21 static const int SOUND_WITHER_BOSS_SPAWN = 1013;
22 static const int SOUND_WITHER_BOSS_SHOOT = 1014;
23 static const int SOUND_BAT_LIFTOFF = 1015;
24 static const int SOUND_ZOMBIE_INFECTED = 1016;
25 static const int SOUND_ZOMBIE_CONVERTED = 1017;
26 static const int SOUND_DRAGON_DEATH = 1018;
27
28 static const int SOUND_ANVIL_BROKEN = 1020;
29 static const int SOUND_ANVIL_USED = 1021;
30 static const int SOUND_ANVIL_LAND = 1022;
31
32 static const int PARTICLES_SHOOT = 2000;
33 static const int PARTICLES_DESTROY_BLOCK = 2001;
34 static const int PARTICLES_POTION_SPLASH = 2002;
35 static const int PARTICLES_EYE_OF_ENDER_DEATH = 2003;
36 static const int PARTICLES_MOBTILE_SPAWN = 2004;
37 static const int PARTICLES_PLANT_GROWTH = 2005;
38
39 //static const int ENDERDRAGON_KILLED = 9000; // 4J Added to signal the the enderdragon was killed
40 static const int ENDERDRAGON_FIREBALL_SPLASH = 9001;
41 static const int END_EGG_TELEPORT = 9002;
42};