the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2 3// 4J - brought forward new sound events from 1.2.3 4class LevelEvent 5{ 6public: 7 static const int SOUND_CLICK = 1000; 8 static const int SOUND_CLICK_FAIL = 1001; 9 static const int SOUND_LAUNCH = 1002; 10 static const int SOUND_OPEN_DOOR = 1003; 11 static const int SOUND_FIZZ = 1004; 12 static const int SOUND_PLAY_RECORDING = 1005; 13 14 static const int SOUND_GHAST_WARNING = 1007; 15 static const int SOUND_GHAST_FIREBALL = 1008; 16 static const int SOUND_BLAZE_FIREBALL = 1009; 17 18 static const int SOUND_ZOMBIE_WOODEN_DOOR = 1010; 19 static const int SOUND_ZOMBIE_IRON_DOOR = 1011; 20 static const int SOUND_ZOMBIE_DOOR_CRASH = 1012; 21 static const int SOUND_WITHER_BOSS_SPAWN = 1013; 22 static const int SOUND_WITHER_BOSS_SHOOT = 1014; 23 static const int SOUND_BAT_LIFTOFF = 1015; 24 static const int SOUND_ZOMBIE_INFECTED = 1016; 25 static const int SOUND_ZOMBIE_CONVERTED = 1017; 26 static const int SOUND_DRAGON_DEATH = 1018; 27 28 static const int SOUND_ANVIL_BROKEN = 1020; 29 static const int SOUND_ANVIL_USED = 1021; 30 static const int SOUND_ANVIL_LAND = 1022; 31 32 static const int PARTICLES_SHOOT = 2000; 33 static const int PARTICLES_DESTROY_BLOCK = 2001; 34 static const int PARTICLES_POTION_SPLASH = 2002; 35 static const int PARTICLES_EYE_OF_ENDER_DEATH = 2003; 36 static const int PARTICLES_MOBTILE_SPAWN = 2004; 37 static const int PARTICLES_PLANT_GROWTH = 2005; 38 39 //static const int ENDERDRAGON_KILLED = 9000; // 4J Added to signal the the enderdragon was killed 40 static const int ENDERDRAGON_FIREBALL_SPLASH = 9001; 41 static const int END_EGG_TELEPORT = 9002; 42};