the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2 3#include "Tag.h" 4#include "System.h" 5 6class IntArrayTag : public Tag 7{ 8public: 9 intArray data; 10 11 IntArrayTag(const wstring &name) : Tag(name) 12 { 13 data = intArray(); 14 } 15 16 IntArrayTag(const wstring &name, intArray data) : Tag(name) 17 { 18 this->data = data; 19 } 20 21 ~IntArrayTag() 22 { 23 delete [] data.data; 24 } 25 26 void write(DataOutput *dos) 27 { 28 dos->writeInt(data.length); 29 for (unsigned int i = 0; i < data.length; i++) 30 { 31 dos->writeInt(data[i]); 32 } 33 } 34 35 void load(DataInput *dis, int tagDepth) 36 { 37 int length = dis->readInt(); 38 39 if ( data.data ) delete[] data.data; 40 data = intArray(length); 41 for (int i = 0; i < length; i++) 42 { 43 data[i] = dis->readInt(); 44 } 45 } 46 47 byte getId() { return TAG_Int_Array; } 48 49 wstring toString() 50 { 51 static wchar_t buf[32]; 52 swprintf(buf, 32, L"[%d bytes]",data.length); 53 return wstring( buf ); 54 } 55 56 bool equals(Tag *obj) 57 { 58 if (Tag::equals(obj)) 59 { 60 IntArrayTag *o = (IntArrayTag *) obj; 61 return ((data.data == NULL && o->data.data == NULL) || (data.data != NULL && data.length == o->data.length && memcmp(data.data, o->data.data, data.length * sizeof(int)) == 0) ); 62 } 63 return false; 64 } 65 66 Tag *copy() 67 { 68 intArray cp = intArray(data.length); 69 System::arraycopy(data, 0, &cp, 0, data.length); 70 return new IntArrayTag(getName(), cp); 71 } 72};