the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#include "stdafx.h"
2#include "net.minecraft.h"
3#include "net.minecraft.world.entity.item.h"
4#include "net.minecraft.world.item.h"
5#include "net.minecraft.world.inventory.h"
6#include "net.minecraft.world.level.h"
7#include "net.minecraft.world.level.tile.entity.h"
8#include "net.minecraft.world.h"
9#include "HopperTile.h"
10
11const wstring HopperTile::TEXTURE_OUTSIDE = L"hopper_outside";
12const wstring HopperTile::TEXTURE_INSIDE = L"hopper_inside";
13
14HopperTile::HopperTile(int id) : BaseEntityTile(id, Material::metal, isSolidRender() )
15{
16 setShape(0, 0, 0, 1, 1, 1);
17}
18
19void HopperTile::updateShape(LevelSource *level, int x, int y, int z, int forceData , shared_ptr<TileEntity> forceEntity)
20{
21 setShape(0, 0, 0, 1, 1, 1);
22}
23
24void HopperTile::addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source)
25{
26 setShape(0, 0, 0, 1, 10.0f / 16.0f, 1);
27 BaseEntityTile::addAABBs(level, x, y, z, box, boxes, source);
28 float thickness = 2.0f / 16.0f;
29 setShape(0, 0, 0, thickness, 1, 1);
30 BaseEntityTile::addAABBs(level, x, y, z, box, boxes, source);
31 setShape(0, 0, 0, 1, 1, thickness);
32 BaseEntityTile::addAABBs(level, x, y, z, box, boxes, source);
33 setShape(1 - thickness, 0, 0, 1, 1, 1);
34 BaseEntityTile::addAABBs(level, x, y, z, box, boxes, source);
35 setShape(0, 0, 1 - thickness, 1, 1, 1);
36 BaseEntityTile::addAABBs(level, x, y, z, box, boxes, source);
37
38 setShape(0, 0, 0, 1, 1, 1);
39}
40
41int HopperTile::getPlacedOnFaceDataValue(Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, int itemValue)
42{
43 int attached = Facing::OPPOSITE_FACING[face];
44 if (attached == Facing::UP) attached = Facing::DOWN;
45 return attached;
46}
47
48shared_ptr<TileEntity> HopperTile::newTileEntity(Level *level)
49{
50 return shared_ptr<HopperTileEntity>( new HopperTileEntity() );
51}
52
53void HopperTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<LivingEntity> by, shared_ptr<ItemInstance> itemInstance)
54{
55 BaseEntityTile::setPlacedBy(level, x, y, z, by, itemInstance);
56
57 if (itemInstance->hasCustomHoverName())
58 {
59 shared_ptr<HopperTileEntity> hopper = getHopper(level, x, y, z);
60 hopper->setCustomName(itemInstance->getHoverName());
61 }
62}
63
64void HopperTile::onPlace(Level *level, int x, int y, int z)
65{
66 BaseEntityTile::onPlace(level, x, y, z);
67 checkPoweredState(level, x, y, z);
68}
69
70bool HopperTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly)
71{
72 if (level->isClientSide)
73 {
74 return true;
75 }
76 shared_ptr<HopperTileEntity> hopper = getHopper(level, x, y, z);
77 if (hopper != NULL) player->openHopper(hopper);
78 return true;
79}
80
81void HopperTile::neighborChanged(Level *level, int x, int y, int z, int type)
82{
83 checkPoweredState(level, x, y, z);
84}
85
86void HopperTile::checkPoweredState(Level *level, int x, int y, int z)
87{
88 int data = level->getData(x, y, z);
89 int attachedFace = getAttachedFace(data);
90 bool shouldBeOn = !level->hasNeighborSignal(x, y, z);
91 bool isOn = isTurnedOn(data);
92
93 if (shouldBeOn != isOn)
94 {
95 level->setData(x, y, z, attachedFace | (shouldBeOn ? 0 : MASK_TOGGLE), UPDATE_NONE);
96 }
97}
98
99void HopperTile::onRemove(Level *level, int x, int y, int z, int id, int data)
100{
101 shared_ptr<Container> container = dynamic_pointer_cast<HopperTileEntity>( level->getTileEntity(x, y, z) );
102 if (container != NULL)
103 {
104 for (int i = 0; i < container->getContainerSize(); i++)
105 {
106 shared_ptr<ItemInstance> item = container->getItem(i);
107 if (item != NULL)
108 {
109 float xo = random.nextFloat() * 0.8f + 0.1f;
110 float yo = random.nextFloat() * 0.8f + 0.1f;
111 float zo = random.nextFloat() * 0.8f + 0.1f;
112
113 while (item->count > 0)
114 {
115 int count = random.nextInt(21) + 10;
116 if (count > item->count) count = item->count;
117 item->count -= count;
118
119 shared_ptr<ItemEntity> itemEntity = shared_ptr<ItemEntity>( new ItemEntity(level, x + xo, y + yo, z + zo, shared_ptr<ItemInstance>( new ItemInstance(item->id, count, item->getAuxValue()))));
120
121 if (item->hasTag())
122 {
123 itemEntity->getItem()->setTag((CompoundTag *) item->getTag()->copy());
124 }
125
126 float pow = 0.05f;
127 itemEntity->xd = (float) random.nextGaussian() * pow;
128 itemEntity->yd = (float) random.nextGaussian() * pow + 0.2f;
129 itemEntity->zd = (float) random.nextGaussian() * pow;
130 level->addEntity(itemEntity);
131 }
132 }
133 }
134 level->updateNeighbourForOutputSignal(x, y, z, id);
135 }
136
137 BaseEntityTile::onRemove(level, x, y, z, id, data);
138}
139
140int HopperTile::getRenderShape()
141{
142 return SHAPE_HOPPER;
143}
144
145bool HopperTile::isCubeShaped()
146{
147 return false;
148}
149
150bool HopperTile::isSolidRender(bool isServerLevel /*= false*/)
151{
152 return false;
153}
154
155bool HopperTile::shouldRenderFace(LevelSource *level, int x, int y, int z, int face)
156{
157 return true;
158}
159
160Icon *HopperTile::getTexture(int face, int data)
161{
162 if (face == Facing::UP)
163 {
164 return hopperTopIcon;
165 }
166 return hopperIcon;
167}
168
169int HopperTile::getAttachedFace(int data)
170{
171 return data & MASK_ATTACHED;
172}
173
174bool HopperTile::isTurnedOn(int data)
175{
176 return (data & MASK_TOGGLE) != MASK_TOGGLE;
177}
178
179bool HopperTile::hasAnalogOutputSignal()
180{
181 return true;
182}
183
184int HopperTile::getAnalogOutputSignal(Level *level, int x, int y, int z, int dir)
185{
186 return AbstractContainerMenu::getRedstoneSignalFromContainer(getHopper(level, x, y, z));
187}
188
189void HopperTile::registerIcons(IconRegister *iconRegister)
190{
191 hopperIcon = iconRegister->registerIcon(TEXTURE_OUTSIDE);
192 hopperTopIcon = iconRegister->registerIcon(L"hopper_top");
193 hopperInnerIcon = iconRegister->registerIcon(TEXTURE_INSIDE);
194}
195
196Icon *HopperTile::getTexture(const wstring &name)
197{
198 if (name.compare(TEXTURE_OUTSIDE) == 0) return Tile::hopper->hopperIcon;
199 if (name.compare(TEXTURE_INSIDE) == 0) return Tile::hopper->hopperInnerIcon;
200 return NULL;
201}
202
203wstring HopperTile::getTileItemIconName()
204{
205 return L"hopper";
206}
207
208shared_ptr<HopperTileEntity> HopperTile::getHopper(LevelSource *level, int x, int y, int z)
209{
210 return dynamic_pointer_cast<HopperTileEntity>( level->getTileEntity(x, y, z) );
211}