the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#include "stdafx.h" 2#include "net.minecraft.world.level.tile.h" 3#include "HatchetItem.h" 4 5TileArray *HatchetItem::diggables = NULL; 6 7void HatchetItem::staticCtor() 8{ 9 HatchetItem::diggables = new TileArray( HATCHET_DIGGABLES); 10 diggables->data[0] = Tile::wood; 11 diggables->data[1] = Tile::bookshelf; 12 diggables->data[2] = Tile::treeTrunk; 13 diggables->data[3] = Tile::chest; 14 // 4J - brought forward from 1.2.3 15 diggables->data[4] = Tile::stoneSlab; 16 diggables->data[5] = Tile::stoneSlabHalf; 17 diggables->data[6] = Tile::pumpkin; 18 diggables->data[7] = Tile::litPumpkin; 19} 20 21HatchetItem::HatchetItem(int id, const Tier *tier) : DiggerItem (id, 3, tier, diggables) 22{ 23} 24 25// 4J - brought forward from 1.2.3 26float HatchetItem::getDestroySpeed(shared_ptr<ItemInstance> itemInstance, Tile *tile) 27{ 28 if (tile != NULL && (tile->material == Material::wood || tile->material == Material::plant || tile->material == Material::replaceable_plant)) 29 { 30 return speed; 31 } 32 return DiggerItem::getDestroySpeed(itemInstance, tile); 33}