the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#include "stdafx.h"
2#include "net.minecraft.world.level.h"
3#include "net.minecraft.world.entity.ai.attributes.h"
4#include "net.minecraft.world.entity.monster.h"
5#include "Giant.h"
6#include "..\Minecraft.Client\Textures.h"
7
8
9
10Giant::Giant(Level *level) : Monster( level )
11{
12 // 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
13 // the derived version of the function is called
14 this->defineSynchedData();
15 registerAttributes();
16
17 heightOffset*=6;
18 setSize(bbWidth * 6, bbHeight * 6);
19}
20
21void Giant::registerAttributes()
22{
23 Monster::registerAttributes();
24
25 getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(100);
26 getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED)->setBaseValue(0.5f);
27 getAttribute(SharedMonsterAttributes::ATTACK_DAMAGE)->setBaseValue(50);
28}
29
30float Giant::getWalkTargetValue(int x, int y, int z)
31{
32 return level->getBrightness(x, y, z)-0.5f;
33}