the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2using namespace std;
3
4#include "Packet.h"
5
6class GameEventPacket : public Packet, public enable_shared_from_this<GameEventPacket>
7{
8
9public:
10 static const int NO_RESPAWN_BED_AVAILABLE;
11 static const int START_RAINING;
12 static const int STOP_RAINING;
13 static const int CHANGE_GAME_MODE; // 1.8.2
14 static const int WIN_GAME; // 1.0.01
15 static const int DEMO_EVENT; // 1.3.2
16 static const int SUCCESSFUL_BOW_HIT = 6;
17
18 static const int DEMO_PARAM_INTRO; // 1.3.2
19 static const int DEMO_PARAM_HINT_1; // 1.3.2
20 static const int DEMO_PARAM_HINT_2; // 1.3.2
21 static const int DEMO_PARAM_HINT_3; // 1.3.2
22
23 // 4J Added
24 static const int START_SAVING;
25 static const int STOP_SAVING;
26
27 static const int EVENT_LANGUAGE_ID_LENGTH = 6;
28 static const int EVENT_LANGUAGE_ID[EVENT_LANGUAGE_ID_LENGTH];
29
30
31 int _event;
32 int param;
33
34 GameEventPacket();
35 GameEventPacket(int evnt, int param);
36
37 virtual void read(DataInputStream *dis);
38 virtual void write(DataOutputStream *dos);
39 virtual void handle(PacketListener *listener);
40 virtual int getEstimatedSize();
41
42public:
43 static shared_ptr<Packet> create() { return shared_ptr<Packet>(new GameEventPacket()); }
44 virtual int getId() { return 70; }
45};