the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#include "stdafx.h" 2 3#include "FlatLayerInfo.h" 4 5void FlatLayerInfo::_init(int height, int id) 6{ 7 this->height = height; 8 this->id = id; 9 data = 0; 10 start = 0; 11} 12 13FlatLayerInfo::FlatLayerInfo(int height, int id) 14{ 15 _init(height, id); 16} 17 18FlatLayerInfo::FlatLayerInfo(int height, int id, int data) 19{ 20 _init(height, id); 21 this->data = data; 22} 23 24int FlatLayerInfo::getHeight() 25{ 26 return height; 27} 28 29void FlatLayerInfo::setHeight(int height) 30{ 31 this->height = height; 32} 33 34int FlatLayerInfo::getId() 35{ 36 return id; 37} 38 39void FlatLayerInfo::setId(int id) 40{ 41 this->id = id; 42} 43 44int FlatLayerInfo::getData() 45{ 46 return data; 47} 48 49void FlatLayerInfo::setData(int data) 50{ 51 this->data = data; 52} 53 54int FlatLayerInfo::getStart() 55{ 56 return start; 57} 58 59void FlatLayerInfo::setStart(int start) 60{ 61 this->start = start; 62} 63 64wstring FlatLayerInfo::toString() 65{ 66 wstring result = _toString<int>(id); 67 68 if (height > 1) 69 { 70 result = _toString<int>(height) + L"x" + result; 71 } 72 if (data > 0) 73 { 74 result += L":" + _toString<int>(data); 75 } 76 77 return result; 78}