the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#include "stdafx.h" 2#include "net.minecraft.world.level.h" 3#include "net.minecraft.world.entity.projectile.h" 4#include "net.minecraft.world.entity.player.h" 5#include "net.minecraft.world.item.h" 6#include "SoundTypes.h" 7#include "ExperienceItem.h" 8 9ExperienceItem::ExperienceItem(int id) : Item(id) 10{ 11} 12 13bool ExperienceItem::isFoil(shared_ptr<ItemInstance> itemInstance) 14{ 15 return true; 16} 17 18bool ExperienceItem::TestUse(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player) 19{ 20 return true; 21} 22 23shared_ptr<ItemInstance> ExperienceItem::use(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player) 24{ 25 if (!player->abilities.instabuild) 26 { 27 itemInstance->count--; 28 } 29 level->playEntitySound(player, eSoundType_RANDOM_BOW, 0.5f, 0.4f / (random->nextFloat() * 0.4f + 0.8f)); 30 if (!level->isClientSide) level->addEntity( shared_ptr<ThrownExpBottle>( new ThrownExpBottle(level, player) )); 31 return itemInstance; 32}