the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2using namespace std;
3
4#include "Packet.h"
5
6class EntityEventPacket : public Packet, public enable_shared_from_this<EntityEventPacket>
7{
8public:
9 int entityId;
10 byte eventId;
11
12 EntityEventPacket();
13 EntityEventPacket(int entityId, byte eventId);
14
15 virtual void read(DataInputStream *dis);
16 virtual void write(DataOutputStream *dos);
17 virtual void handle(PacketListener *listener) ;
18 virtual int getEstimatedSize();
19
20public:
21 static shared_ptr<Packet> create() { return shared_ptr<Packet>(new EntityEventPacket()); }
22 virtual int getId() { return 38; }
23};
24
25