the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#include "stdafx.h"
2#include "net.minecraft.h"
3#include "net.minecraft.world.phys.h"
4#include "net.minecraft.world.damagesource.h"
5#include "net.minecraft.world.level.tile.h"
6#include "net.minecraft.world.level.h"
7#include "JavaMath.h"
8#include "DragonFireball.h"
9
10
11
12const double DragonFireball::SPLASH_RANGE = 4.0;
13const double DragonFireball::SPLASH_RANGE_SQ = DragonFireball::SPLASH_RANGE * DragonFireball::SPLASH_RANGE;
14
15DragonFireball::DragonFireball(Level *level) : Fireball(level)
16{
17 setSize(5 / 16.0f, 5 / 16.0f);
18}
19
20DragonFireball::DragonFireball(Level *level, shared_ptr<LivingEntity> mob, double xa, double ya, double za) : Fireball(level, mob, xa, ya, za)
21{
22 setSize(5 / 16.0f, 5 / 16.0f);
23}
24
25DragonFireball::DragonFireball(Level *level, double x, double y, double z, double xa, double ya, double za) : Fireball(level, x, y, z, xa, ya, za)
26{
27 setSize(5 / 16.0f, 5 / 16.0f);
28}
29
30void DragonFireball::onHit(HitResult *res)
31{
32 if (!level->isClientSide)
33 {
34 AABB *aoe = bb->grow(SPLASH_RANGE, SPLASH_RANGE / 2, SPLASH_RANGE);
35 vector<shared_ptr<Entity> > *entitiesOfClass = level->getEntitiesOfClass(typeid(LivingEntity), aoe);
36
37 if (entitiesOfClass != NULL && !entitiesOfClass->empty())
38 {
39 //for (Entity e : entitiesOfClass)
40 for( AUTO_VAR(it, entitiesOfClass->begin()); it != entitiesOfClass->end(); ++it)
41 {
42 //shared_ptr<Entity> e = *it;
43 shared_ptr<LivingEntity> e = dynamic_pointer_cast<LivingEntity>( *it );
44 double dist = distanceToSqr(e);
45 if (dist < SPLASH_RANGE_SQ)
46 {
47 double scale = 1.0 - (sqrt(dist) / SPLASH_RANGE);
48 if (e == res->entity)
49 {
50 scale = 1;
51 }
52 e->hurt(DamageSource::dragonbreath, 8*scale);
53 }
54 }
55 }
56 delete entitiesOfClass;
57 level->levelEvent(LevelEvent::ENDERDRAGON_FIREBALL_SPLASH, (int) Math::round(x), (int) Math::round(y), (int) Math::round(z), 0);
58
59 remove();
60 }
61}
62
63bool DragonFireball::isPickable()
64{
65 return false;
66}
67
68bool DragonFireball::hurt(DamageSource *source, float damage)
69{
70 return false;
71}
72
73ePARTICLE_TYPE DragonFireball::getTrailParticleType()
74{
75 return eParticleType_dragonbreath;
76}
77
78bool DragonFireball::shouldBurn()
79{
80 return false;
81}