the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1using namespace std;
2
3#include "stdafx.h"
4#include "net.minecraft.world.h"
5#include "net.minecraft.world.entity.player.h"
6#include "net.minecraft.world.level.h"
7#include "net.minecraft.world.level.tile.h"
8#include "net.minecraft.world.phys.h"
9#include "net.minecraft.world.item.h"
10#include "Facing.h"
11#include "Material.h"
12#include "GenericStats.h"
13#include "DoorItem.h"
14
15DoorItem::DoorItem(int id, Material *material) : Item(id)
16{
17 this->material = material;
18 maxStackSize = 1;
19}
20
21bool DoorItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
22{
23 if (face != Facing::UP) return false;
24 y++;
25
26 Tile *tile;
27
28 if (material == Material::wood) tile = Tile::door_wood;
29 else tile = Tile::door_iron;
30
31 if (!player->mayUseItemAt(x, y, z, face, instance) || !player->mayUseItemAt(x, y + 1, z, face, instance)) return false;
32 if (!tile->mayPlace(level, x, y, z)) return false;
33
34 // 4J-PB - Adding a test only version to allow tooltips to be displayed
35 if(bTestUseOnOnly) return true;
36
37 // 4J-JEV: Hook for durango 'BlockPlaced' event.
38 player->awardStat(GenericStats::blocksPlaced(tile->id),GenericStats::param_blocksPlaced(tile->id,instance->getAuxValue(),1));
39
40 int dir = Mth::floor(((player->yRot + 180) * 4) / 360 - 0.5) & 3;
41 place(level, x, y, z, dir, tile);
42
43 instance->count--;
44 return true;
45}
46
47void DoorItem::place(Level *level, int x, int y, int z, int dir, Tile *tile)
48{
49
50 int xra = 0;
51 int zra = 0;
52 if (dir == 0) zra = +1;
53 if (dir == 1) xra = -1;
54 if (dir == 2) zra = -1;
55 if (dir == 3) xra = +1;
56
57
58 int solidLeft = (level->isSolidBlockingTile(x - xra, y, z - zra) ? 1 : 0) + (level->isSolidBlockingTile(x - xra, y + 1, z - zra) ? 1 : 0);
59 int solidRight = (level->isSolidBlockingTile(x + xra, y, z + zra) ? 1 : 0) + (level->isSolidBlockingTile(x + xra, y + 1, z + zra) ? 1 : 0);
60
61 bool doorLeft = (level->getTile(x - xra, y, z - zra) == tile->id) || (level->getTile(x - xra, y + 1, z - zra) == tile->id);
62 bool doorRight = (level->getTile(x + xra, y, z + zra) == tile->id) || (level->getTile(x + xra, y + 1, z + zra) == tile->id);
63
64 bool flip = false;
65 if (doorLeft && !doorRight) flip = true;
66 else if (solidRight > solidLeft) flip = true;
67
68 level->setTileAndData(x, y, z, tile->id, dir, Tile::UPDATE_CLIENTS);
69 level->setTileAndData(x, y + 1, z, tile->id, 8 | (flip ? 1 : 0), Tile::UPDATE_CLIENTS);
70 level->updateNeighborsAt(x, y, z, tile->id);
71 level->updateNeighborsAt(x, y + 1, z, tile->id);
72}
73