the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2
3#include "Enchantment.h"
4
5class DigDurabilityEnchantment : public Enchantment
6{
7public:
8 DigDurabilityEnchantment(int id, int frequency);
9
10 virtual int getMinCost(int level);
11 virtual int getMaxCost(int level);
12 virtual int getMaxLevel();
13 virtual bool canEnchant(shared_ptr<ItemInstance> item);
14 static bool shouldIgnoreDurabilityDrop(shared_ptr<ItemInstance> item, int level, Random *random);
15};