the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#include "stdafx.h" 2#include "net.minecraft.world.level.h" 3#include "DelayedRelease.h" 4 5 6 7DelayedRelease::DelayedRelease(Level *level, shared_ptr<Entity> toRelease, int delay) : Entity(level) 8{ 9 moveTo(toRelease->x, toRelease->y, toRelease->z, 0, 0); 10 this->toRelease = toRelease; 11 this->delay = delay; 12} 13 14 15bool DelayedRelease::makeStepSound() 16{ 17 return false; 18} 19 20 21void DelayedRelease::tick() 22{ 23 if (delay-- <= 0) 24 { 25 level->addEntity(toRelease); 26 remove(); 27 } 28} 29 30bool DelayedRelease::hurt(DamageSource *source, float damage) 31{ 32 return false; 33} 34 35 36void DelayedRelease::defineSynchedData() 37{ 38} 39 40void DelayedRelease::readAdditionalSaveData(CompoundTag *tag) 41{ 42} 43 44void DelayedRelease::addAdditonalSaveData(CompoundTag *tag) 45{ 46}