the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2using namespace std; 3 4class AABB; 5class Recipy; 6class Object; 7 8typedef std::vector<AABB*> AABBList; 9typedef std::vector<Recipy *> RecipyList; 10typedef std::vector<Object *> ObjectList; 11 12#define MAX_PATH_SIZE 256 13#define PI (3.141592654f) 14#define HALF_PI (1.570796327f) 15 16enum ByteOrder 17{ 18 BIGENDIAN, 19 LITTLEENDIAN, 20 21#if defined(__PS3__) || defined(_XBOX) 22 LOCALSYTEM_ENDIAN = BIGENDIAN, 23#else 24 LOCALSYTEM_ENDIAN = LITTLEENDIAN, 25#endif 26}; 27enum EDefaultSkins 28{ 29 eDefaultSkins_ServerSelected, 30 eDefaultSkins_Skin0, 31 eDefaultSkins_Skin1, 32 eDefaultSkins_Skin2, 33 eDefaultSkins_Skin3, 34 eDefaultSkins_Skin4, 35 eDefaultSkins_Skin5, 36 eDefaultSkins_Skin6, 37 eDefaultSkins_Skin7, 38 39 eDefaultSkins_Count, 40};