the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2using namespace std;
3
4class AABB;
5class Recipy;
6class Object;
7
8typedef std::vector<AABB*> AABBList;
9typedef std::vector<Recipy *> RecipyList;
10typedef std::vector<Object *> ObjectList;
11
12#define MAX_PATH_SIZE 256
13#define PI (3.141592654f)
14#define HALF_PI (1.570796327f)
15
16enum ByteOrder
17{
18 BIGENDIAN,
19 LITTLEENDIAN,
20
21#if defined(__PS3__) || defined(_XBOX)
22 LOCALSYTEM_ENDIAN = BIGENDIAN,
23#else
24 LOCALSYTEM_ENDIAN = LITTLEENDIAN,
25#endif
26};
27enum EDefaultSkins
28{
29 eDefaultSkins_ServerSelected,
30 eDefaultSkins_Skin0,
31 eDefaultSkins_Skin1,
32 eDefaultSkins_Skin2,
33 eDefaultSkins_Skin3,
34 eDefaultSkins_Skin4,
35 eDefaultSkins_Skin5,
36 eDefaultSkins_Skin6,
37 eDefaultSkins_Skin7,
38
39 eDefaultSkins_Count,
40};