the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#include "stdafx.h" 2#include "net.minecraft.world.level.h" 3#include "net.minecraft.world.level.tile.h" 4#include "DaylightDetectorTileEntity.h" 5 6DaylightDetectorTileEntity::DaylightDetectorTileEntity() 7{ 8} 9 10void DaylightDetectorTileEntity::tick() 11{ 12 if (level != NULL && !level->isClientSide && (level->getGameTime() % SharedConstants::TICKS_PER_SECOND) == 0) 13 { 14 tile = getTile(); 15 if (tile != NULL && dynamic_cast<DaylightDetectorTile *>(tile) != NULL) 16 { 17 ((DaylightDetectorTile *) tile)->updateSignalStrength(level, x, y, z); 18 } 19 } 20} 21 22// 4J Added 23shared_ptr<TileEntity> DaylightDetectorTileEntity::clone() 24{ 25 shared_ptr<DaylightDetectorTileEntity> result = shared_ptr<DaylightDetectorTileEntity>( new DaylightDetectorTileEntity() ); 26 TileEntity::clone(result); 27 28 return result; 29}