the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#include "stdafx.h"
2#include "net.minecraft.world.entity.h"
3#include "net.minecraft.world.item.h"
4#include "DamageEnchantment.h"
5
6const int DamageEnchantment::names[] = {IDS_ENCHANTMENT_DAMAGE_ALL, IDS_ENCHANTMENT_DAMAGE_UNDEAD, IDS_ENCHANTMENT_DAMAGE_ARTHROPODS};
7const int DamageEnchantment::minCost[] = {1, 5, 5};
8const int DamageEnchantment::levelCost[] = {11, 8, 8};
9const int DamageEnchantment::levelCostSpan[] = {20, 20, 20};
10
11DamageEnchantment::DamageEnchantment(int id, int frequency, int type) : Enchantment(id, frequency, EnchantmentCategory::weapon), type(type)
12{
13}
14
15int DamageEnchantment::getMinCost(int level)
16{
17 return minCost[type] + (level - 1) * levelCost[type];
18}
19
20int DamageEnchantment::getMaxCost(int level)
21{
22 return getMinCost(level) + levelCostSpan[type];
23}
24
25int DamageEnchantment::getMaxLevel()
26{
27 return 5;
28}
29
30float DamageEnchantment::getDamageBonus(int level, shared_ptr<LivingEntity> target)
31{
32 if (type == ALL)
33 {
34 return level *1.25f;
35 }
36 if (type == UNDEAD && target->getMobType() == UNDEAD)
37 {
38 return level * 2.5f;
39 }
40 if (type == ARTHROPODS && target->getMobType() == ARTHROPOD)
41 {
42 return level * 2.5f;
43 }
44 return 0;
45}
46
47int DamageEnchantment::getDescriptionId()
48{
49 return names[type];
50}
51
52bool DamageEnchantment::isCompatibleWith(Enchantment *other) const
53{
54 return dynamic_cast<DamageEnchantment *>(other) == NULL;
55}
56
57bool DamageEnchantment::canEnchant(shared_ptr<ItemInstance> item)
58{
59 HatchetItem *hatchet = dynamic_cast<HatchetItem *>(item->getItem());
60 if (hatchet) return true;
61 return Enchantment::canEnchant(item);
62}