the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#include "stdafx.h"
2
3#include "ComparatorTileEntity.h"
4
5void ComparatorTileEntity::save(CompoundTag *tag)
6{
7 TileEntity::save(tag);
8 tag->putInt(L"OutputSignal", output);
9}
10
11void ComparatorTileEntity::load(CompoundTag *tag)
12{
13 TileEntity::load(tag);
14 output = tag->getInt(L"OutputSignal");
15}
16
17int ComparatorTileEntity::getOutputSignal()
18{
19 return output;
20}
21
22void ComparatorTileEntity::setOutputSignal(int value)
23{
24 output = value;
25}
26
27// 4J Added
28shared_ptr<TileEntity> ComparatorTileEntity::clone()
29{
30 shared_ptr<ComparatorTileEntity> result = shared_ptr<ComparatorTileEntity>( new ComparatorTileEntity() );
31 TileEntity::clone(result);
32
33 result->output = output;
34
35 return result;
36}