the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#include "stdafx.h" 2 3#include "ComparatorTileEntity.h" 4 5void ComparatorTileEntity::save(CompoundTag *tag) 6{ 7 TileEntity::save(tag); 8 tag->putInt(L"OutputSignal", output); 9} 10 11void ComparatorTileEntity::load(CompoundTag *tag) 12{ 13 TileEntity::load(tag); 14 output = tag->getInt(L"OutputSignal"); 15} 16 17int ComparatorTileEntity::getOutputSignal() 18{ 19 return output; 20} 21 22void ComparatorTileEntity::setOutputSignal(int value) 23{ 24 output = value; 25} 26 27// 4J Added 28shared_ptr<TileEntity> ComparatorTileEntity::clone() 29{ 30 shared_ptr<ComparatorTileEntity> result = shared_ptr<ComparatorTileEntity>( new ComparatorTileEntity() ); 31 TileEntity::clone(result); 32 33 result->output = output; 34 35 return result; 36}