the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2
3class Level;
4
5class ChunkStorage
6{
7public:
8 virtual LevelChunk *load(Level *level, int x, int z) = 0;
9 virtual void save(Level *level, LevelChunk *levelChunk) = 0;
10 virtual void saveEntities(Level *level, LevelChunk *levelChunk) = 0;
11 virtual void tick() = 0;
12 virtual void flush() = 0;
13 virtual void WaitForAll() {}; // 4J Added
14 virtual void WaitIfTooManyQueuedChunks() {}; // 4J Added
15};