the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#include "stdafx.h" 2#include "net.minecraft.world.entity.h" 3#include "ChunkPos.h" 4 5ChunkPos::ChunkPos(int x, int z) : x( x ), z( z ) 6{ 7} 8 9__int64 ChunkPos::hashCode(int x, int z) 10{ 11 __int64 xx = x; 12 __int64 zz = z; 13 return (xx & 0xffffffffl) | ((zz & 0xffffffffl) << 32l); 14} 15 16int ChunkPos::hashCode() 17{ 18 __int64 hash = hashCode(x, z); 19 int h1 = (int) (hash); 20 int h2 = (int) (hash >> 32l); 21 return h1 ^ h2; 22} 23 24double ChunkPos::distanceToSqr(shared_ptr<Entity> e) 25{ 26 double xPos = x * 16 + 8; 27 double zPos = z * 16 + 8; 28 29 double xd = xPos - e->x; 30 double zd = zPos - e->z; 31 32 return xd * xd + zd * zd; 33} 34 35double ChunkPos::distanceToSqr(double px, double pz) 36{ 37 double xPos = x * 16 + 8; 38 double zPos = z * 16 + 8; 39 40 double xd = xPos - px; 41 double zd = zPos - pz; 42 43 return xd * xd + zd * zd; 44} 45 46int ChunkPos::getMiddleBlockX() 47{ 48 return ( x << 4 ) + 8; 49} 50 51int ChunkPos::getMiddleBlockZ() 52{ 53 return ( z << 4 ) + 8; 54} 55 56TilePos ChunkPos::getMiddleBlockPosition(int y) 57{ 58 return TilePos(getMiddleBlockX(), y, getMiddleBlockZ()); 59} 60 61wstring ChunkPos::toString() 62{ 63 return L"[" + _toString<int>(x) + L", " + _toString<int>(z) + L"]"; 64} 65 66__int64 ChunkPos::hash_fnct(const ChunkPos &k) 67{ 68 return k.hashCode(k.x,k.z); 69} 70 71bool ChunkPos::eq_test(const ChunkPos &x, const ChunkPos &y) 72{ 73 return x.x == y.x && x.z == y.z; 74} 75