the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#include "stdafx.h"
2#include "net.minecraft.h"
3#include "net.minecraft.world.entity.player.h"
4#include "net.minecraft.world.level.h"
5#include "net.minecraft.world.level.tile.h"
6#include "net.minecraft.world.item.h"
7#include "Facing.h"
8#include "GenericStats.h"
9#include "BedItem.h"
10
11BedItem::BedItem(int id) : Item( id )
12{
13}
14
15bool BedItem::useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
16{
17 if (level->isClientSide) return true;
18
19 if (face != Facing::UP)
20 {
21 return false;
22 }
23
24 // place on top of tile
25 y = y + 1;
26
27 BedTile *tile = (BedTile *) Tile::bed;
28
29 int dir = ( Mth::floor(player->yRot * 4 / (360) + 0.5f) ) & 3;
30 int xra = 0;
31 int zra = 0;
32
33 if (dir == Direction::SOUTH) zra = 1;
34 if (dir == Direction::WEST) xra = -1;
35 if (dir == Direction::NORTH) zra = -1;
36 if (dir == Direction::EAST) xra = 1;
37
38 if (!player->mayUseItemAt(x, y, z, face, itemInstance) || !player->mayUseItemAt(x + xra, y, z + zra, face, itemInstance)) return false;
39
40 if (level->isEmptyTile(x, y, z) && level->isEmptyTile(x + xra, y, z + zra) && level->isTopSolidBlocking(x, y - 1, z) && level->isTopSolidBlocking(x + xra, y - 1, z + zra))
41 {
42 // 4J-PB - Adding a test only version to allow tooltips to be displayed
43 if(!bTestUseOnOnly)
44 {
45 level->setTileAndData(x, y, z, tile->id, dir, Tile::UPDATE_ALL);
46 // double-check that the bed was successfully placed
47 if (level->getTile(x, y, z) == tile->id)
48 {
49 // 4J-JEV: Hook for durango 'BlockPlaced' event.
50 player->awardStat(GenericStats::blocksPlaced(tile->id), GenericStats::param_blocksPlaced(tile->id,itemInstance->getAuxValue(),1));
51
52 level->setTileAndData(x + xra, y, z + zra, tile->id, dir + BedTile::HEAD_PIECE_DATA, Tile::UPDATE_ALL);
53 }
54
55 itemInstance->count--;
56 }
57 return true;
58 }
59
60 return false;
61}