the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#include "stdafx.h"
2#include "net.minecraft.world.level.h"
3#include "net.minecraft.world.entity.h"
4#include "TileEntity.h"
5#include "BaseEntityTile.h"
6
7BaseEntityTile::BaseEntityTile(int id, Material *material, bool isSolidRender /*= true*/) : Tile(id, material, isSolidRender)
8{
9 _isEntityTile = true;
10}
11
12void BaseEntityTile::onPlace(Level *level, int x, int y, int z)
13{
14 Tile::onPlace(level, x, y, z);
15 //level->setTileEntity(x, y, z, newTileEntity(level));
16}
17
18void BaseEntityTile::onRemove(Level *level, int x, int y, int z, int id, int data)
19{
20 Tile::onRemove(level, x, y, z, id, data);
21 level->removeTileEntity(x, y, z);
22}
23
24bool BaseEntityTile::triggerEvent(Level *level, int x, int y, int z, int b0, int b1)
25{
26 Tile::triggerEvent(level, x, y, z, b0, b1);
27 shared_ptr<TileEntity> te = level->getTileEntity(x, y, z);
28 if (te != NULL)
29 {
30 return te->triggerEvent(b0, b1);
31 }
32 return false;
33}