the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2#include "AttributeModifier.h" 3 4class AttributeInstance 5{ 6public: 7 virtual ~AttributeInstance() {} 8 9 virtual Attribute *getAttribute() = 0; 10 virtual double getBaseValue() = 0; 11 virtual void setBaseValue(double baseValue) = 0; 12 virtual double getValue() = 0; 13 14 virtual unordered_set<AttributeModifier *> *getModifiers(int operation) = 0; 15 virtual void getModifiers(unordered_set<AttributeModifier *>& result) = 0; 16 virtual AttributeModifier *getModifier(eMODIFIER_ID id) = 0; 17 virtual void addModifiers(unordered_set<AttributeModifier *> *modifiers) = 0; 18 virtual void addModifier(AttributeModifier *modifier) = 0; 19 virtual void removeModifier(AttributeModifier *modifier) = 0; 20 virtual void removeModifier(eMODIFIER_ID id) = 0; 21 virtual void removeModifiers() = 0; 22};