the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at main 24 lines 768 B view raw
1#pragma once 2#include "MobRenderer.h" 3 4class WitherBoss; 5class LivingEntity; 6 7class WitherBossRenderer : public MobRenderer 8{ 9private: 10 static ResourceLocation WITHER_INVULERABLE_LOCATION; 11 static ResourceLocation WITHER_ARMOR_LOCATION; 12 static ResourceLocation WITHER_LOCATION; 13 int modelVersion; 14 15public: 16 WitherBossRenderer(); 17 virtual void render(shared_ptr<Entity> entity, double x, double y, double z, float rot, float a); 18 virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> entity); 19 20protected: 21 virtual void scale(shared_ptr<LivingEntity> mob, float a); 22 virtual int prepareArmor(shared_ptr<LivingEntity> entity, int layer, float a); 23 virtual int prepareArmorOverlay(shared_ptr<LivingEntity> entity, int layer, float a); 24};