the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "MobRenderer.h"
3
4class WitherBoss;
5class LivingEntity;
6
7class WitherBossRenderer : public MobRenderer
8{
9private:
10 static ResourceLocation WITHER_INVULERABLE_LOCATION;
11 static ResourceLocation WITHER_ARMOR_LOCATION;
12 static ResourceLocation WITHER_LOCATION;
13 int modelVersion;
14
15public:
16 WitherBossRenderer();
17 virtual void render(shared_ptr<Entity> entity, double x, double y, double z, float rot, float a);
18 virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> entity);
19
20protected:
21 virtual void scale(shared_ptr<LivingEntity> mob, float a);
22 virtual int prepareArmor(shared_ptr<LivingEntity> entity, int layer, float a);
23 virtual int prepareArmorOverlay(shared_ptr<LivingEntity> entity, int layer, float a);
24};