the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "Model.h"
3#include "ModelPart.h"
4
5class WitherBossModel : public Model
6{
7private:
8 ModelPartArray upperBodyParts;
9 ModelPartArray heads;
10
11public:
12 WitherBossModel();
13
14 int modelVersion();
15 virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled);
16 virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim=0);
17 virtual void prepareMobModel(shared_ptr<LivingEntity> mob, float time, float r, float a);
18};