the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2#include "Model.h" 3#include "ModelPart.h" 4 5class WitherBossModel : public Model 6{ 7private: 8 ModelPartArray upperBodyParts; 9 ModelPartArray heads; 10 11public: 12 WitherBossModel(); 13 14 int modelVersion(); 15 virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled); 16 virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim=0); 17 virtual void prepareMobModel(shared_ptr<LivingEntity> mob, float time, float r, float a); 18};