the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "4JLibs\inc\4J_Render.h"
3
4class CConsoleMinecraftApp : public CMinecraftApp
5{
6 ImageFileBuffer m_ThumbnailBuffer;
7public:
8 CConsoleMinecraftApp();
9
10 virtual void SetRichPresenceContext(int iPad, int contextId);
11
12 virtual void StoreLaunchData();
13 virtual void ExitGame();
14 virtual void FatalLoadError();
15
16 virtual void CaptureSaveThumbnail();
17 virtual void GetSaveThumbnail(PBYTE*,DWORD*);
18 virtual void ReleaseSaveThumbnail();
19 virtual void GetScreenshot(int iPad,PBYTE *pbData,DWORD *pdwSize);
20
21 virtual int LoadLocalTMSFile(WCHAR *wchTMSFile);
22 virtual int LoadLocalTMSFile(WCHAR *wchTMSFile, eFileExtensionType eExt);
23
24 virtual void FreeLocalTMSFiles(eTMSFileType eType);
25 virtual int GetLocalTMSFileIndex(WCHAR *wchTMSFile,bool bFilenameIncludesExtension,eFileExtensionType eEXT=eFileExtensionType_PNG);
26
27 // BANNED LEVEL LIST
28 virtual void ReadBannedList(int iPad, eTMSAction action=(eTMSAction)0, bool bCallback=false) {}
29
30 C4JStringTable *GetStringTable() { return NULL;}
31
32 // original code
33 virtual void TemporaryCreateGameStart();
34
35 bool m_bShutdown;
36};
37
38extern CConsoleMinecraftApp app;