the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2#include "4JLibs\inc\4J_Render.h" 3 4class CConsoleMinecraftApp : public CMinecraftApp 5{ 6 ImageFileBuffer m_ThumbnailBuffer; 7public: 8 CConsoleMinecraftApp(); 9 10 virtual void SetRichPresenceContext(int iPad, int contextId); 11 12 virtual void StoreLaunchData(); 13 virtual void ExitGame(); 14 virtual void FatalLoadError(); 15 16 virtual void CaptureSaveThumbnail(); 17 virtual void GetSaveThumbnail(PBYTE*,DWORD*); 18 virtual void ReleaseSaveThumbnail(); 19 virtual void GetScreenshot(int iPad,PBYTE *pbData,DWORD *pdwSize); 20 21 virtual int LoadLocalTMSFile(WCHAR *wchTMSFile); 22 virtual int LoadLocalTMSFile(WCHAR *wchTMSFile, eFileExtensionType eExt); 23 24 virtual void FreeLocalTMSFiles(eTMSFileType eType); 25 virtual int GetLocalTMSFileIndex(WCHAR *wchTMSFile,bool bFilenameIncludesExtension,eFileExtensionType eEXT=eFileExtensionType_PNG); 26 27 // BANNED LEVEL LIST 28 virtual void ReadBannedList(int iPad, eTMSAction action=(eTMSAction)0, bool bCallback=false) {} 29 30 C4JStringTable *GetStringTable() { return NULL;} 31 32 // original code 33 virtual void TemporaryCreateGameStart(); 34 35 bool m_bShutdown; 36}; 37 38extern CConsoleMinecraftApp app;