the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1 2#pragma once 3#include "Model.h" 4 5class VillagerModel : public Model 6{ 7public: 8 ModelPart *head, *body, *arms, *leg0, *leg1, *nose; 9 10 void _init(float g, float yOffset, int xTexSize, int yTexSize); // 4J added 11 VillagerModel(float g, float yOffset, int xTexSize, int yTexSize); 12 VillagerModel(float g); 13 virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled) ; 14 virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim=0); 15};