the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1
2#pragma once
3#include "Model.h"
4
5class VillagerModel : public Model
6{
7public:
8 ModelPart *head, *body, *arms, *leg0, *leg1, *nose;
9
10 void _init(float g, float yOffset, int xTexSize, int yTexSize); // 4J added
11 VillagerModel(float g, float yOffset, int xTexSize, int yTexSize);
12 VillagerModel(float g);
13 virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled) ;
14 virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim=0);
15};