the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at main 21 lines 587 B view raw
1#pragma once 2 3#include "MobRenderer.h" 4 5class VillagerGolemModel; 6 7class VillagerGolemRenderer : public MobRenderer 8{ 9private: 10 VillagerGolemModel *golemModel; 11 static ResourceLocation GOLEM_LOCATION; 12 13public: 14 VillagerGolemRenderer(); 15 virtual void render(shared_ptr<Entity> mob, double x, double y, double z, float rot, float a); 16 virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob); 17 18protected: 19 virtual void setupRotations(shared_ptr<LivingEntity> _mob, float bob, float bodyRot, float a); 20 virtual void additionalRendering(shared_ptr<LivingEntity> mob, float a); 21};