the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2
3#include "MobRenderer.h"
4
5class VillagerGolemModel;
6
7class VillagerGolemRenderer : public MobRenderer
8{
9private:
10 VillagerGolemModel *golemModel;
11 static ResourceLocation GOLEM_LOCATION;
12
13public:
14 VillagerGolemRenderer();
15 virtual void render(shared_ptr<Entity> mob, double x, double y, double z, float rot, float a);
16 virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob);
17
18protected:
19 virtual void setupRotations(shared_ptr<LivingEntity> _mob, float bob, float bodyRot, float a);
20 virtual void additionalRendering(shared_ptr<LivingEntity> mob, float a);
21};