the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "AbstractContainerScreen.h"
3class DispenserTileEntity;
4class Inventory;
5
6class TrapScreen : public AbstractContainerScreen
7{
8public:
9 TrapScreen(shared_ptr<Inventory> inventory, shared_ptr<DispenserTileEntity> trap);
10protected:
11 virtual void renderLabels();
12 virtual void renderBg(float a);
13};