the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2#include "AbstractContainerScreen.h" 3class DispenserTileEntity; 4class Inventory; 5 6class TrapScreen : public AbstractContainerScreen 7{ 8public: 9 TrapScreen(shared_ptr<Inventory> inventory, shared_ptr<DispenserTileEntity> trap); 10protected: 11 virtual void renderLabels(); 12 virtual void renderBg(float a); 13};