the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#include "stdafx.h" 2#include "TrapScreen.h" 3#include "LocalPlayer.h" 4#include "Textures.h" 5#include "..\Minecraft.World\net.minecraft.world.inventory.h" 6#include "..\Minecraft.World\DispenserTileEntity.h" 7#include "..\Minecraft.World\net.minecraft.world.h" 8 9TrapScreen::TrapScreen(shared_ptr<Inventory> inventory, shared_ptr<DispenserTileEntity> trap) : AbstractContainerScreen(new TrapMenu(inventory, trap)) 10{ 11 12} 13 14void TrapScreen::renderLabels() 15{ 16 font->draw(L"Dispenser", 16 + 4 + 40, 2 + 2 + 2, 0x404040); 17 font->draw(L"Inventory", 8, imageHeight - 96 + 2, 0x404040); 18} 19 20void TrapScreen::renderBg(float a) 21{ 22 // 4J Unused 23#if 0 24 int tex = minecraft->textures->loadTexture(L"/gui/trap.png"); 25 glColor4f(1, 1, 1, 1); 26 minecraft->textures->bind(tex); 27 int xo = (width - imageWidth) / 2; 28 int yo = (height - imageHeight) / 2; 29 this->blit(xo, yo, 0, 0, imageWidth, imageHeight); 30#endif 31}