the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2 3#include "TileEntityRenderer.h" 4 5class TheEndPortalRenderer : public TileEntityRenderer 6{ 7private: 8 static ResourceLocation END_SKY_LOCATION; 9 static ResourceLocation END_PORTAL_LOCATION; 10 static int RANDOM_SEED; 11 static Random RANDOM; 12 13public: 14 virtual void render(shared_ptr<TileEntity> _table, double x, double y, double z, float a, bool setColor, float alpha=1.0f, bool useCompiled = true); 15 16 FloatBuffer *lb; 17 18 TheEndPortalRenderer(); 19 20private: 21 FloatBuffer *getBuffer(float a, float b, float c, float d); 22};