the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2
3#include "TileEntityRenderer.h"
4
5class TheEndPortalRenderer : public TileEntityRenderer
6{
7private:
8 static ResourceLocation END_SKY_LOCATION;
9 static ResourceLocation END_PORTAL_LOCATION;
10 static int RANDOM_SEED;
11 static Random RANDOM;
12
13public:
14 virtual void render(shared_ptr<TileEntity> _table, double x, double y, double z, float a, bool setColor, float alpha=1.0f, bool useCompiled = true);
15
16 FloatBuffer *lb;
17
18 TheEndPortalRenderer();
19
20private:
21 FloatBuffer *getBuffer(float a, float b, float c, float d);
22};