the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#include "stdafx.h"
2#include "TakeAnimationParticle.h"
3#include "EntityRenderDispatcher.h"
4#include "..\Minecraft.World\net.minecraft.world.item.h"
5#include "..\Minecraft.World\net.minecraft.world.level.h"
6#include "..\Minecraft.World\Mth.h"
7
8TakeAnimationParticle::TakeAnimationParticle(Level *level, shared_ptr<Entity> item, shared_ptr<Entity> target, float yOffs) : Particle(level, item->x, item->y, item->z, item->xd, item->yd, item->zd)
9{
10 // 4J - added initialisers
11 life = 0;
12 lifeTime = 0;
13
14 this->item = item;
15
16 this->target = target;
17 lifeTime = 3;
18 this->yOffs = yOffs;
19
20}
21
22TakeAnimationParticle::~TakeAnimationParticle()
23{
24}
25
26void TakeAnimationParticle::render(Tesselator *t, float a, float xa, float ya, float za, float xa2, float za2)
27{
28 float time = (life + a) / lifeTime;
29 time = time*time;
30
31 double xo = item->x;
32 double yo = item->y;
33 double zo = item->z;
34
35 double xt = target->xOld + (target->x - target->xOld) * a;
36 double yt = target->yOld + (target->y - target->yOld) * a+yOffs;
37 double zt = target->zOld + (target->z - target->zOld) * a;
38
39 double xx = xo + (xt - xo) * time;
40 double yy = yo + (yt - yo) * time;
41 double zz = zo + (zt - zo) * time;
42
43 int xTile = Mth::floor(xx);
44 int yTile = Mth::floor(yy + heightOffset / 2.0f);
45 int zTile = Mth::floor(zz);
46
47 // 4J - change brought forward from 1.8.2
48 if (SharedConstants::TEXTURE_LIGHTING)
49 {
50 int col = getLightColor(a);
51 int u = col%65536;
52 int v = col/65536;
53 glMultiTexCoord2f(GL_TEXTURE1, u/1.0f, v/1.0f);
54 glColor4f(1, 1, 1, 1);
55 }
56 else
57 {
58 float br = level->getBrightness(xTile, yTile, zTile);
59 glColor4f(br, br, br, 1);
60 }
61
62 xx-=xOff;
63 yy-=yOff;
64 zz-=zOff;
65
66
67 EntityRenderDispatcher::instance->render(item, (float)xx, (float)yy, (float)zz, item->yRot, a);
68
69}
70
71void TakeAnimationParticle::tick()
72{
73 life++;
74 if (life == lifeTime) remove();
75}
76
77int TakeAnimationParticle::getParticleTexture()
78{
79 return ParticleEngine::ENTITY_PARTICLE_TEXTURE;
80}