the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2#include "Model.h" 3 4 class SpiderModel : public Model 5{ 6public: 7 ModelPart *head, *body0, *body1, *leg0, *leg1, *leg2, *leg3, *leg4, *leg5, *leg6, *leg7; 8 9 SpiderModel(); 10 virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled); 11 virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim = 0); 12};