the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "Model.h"
3
4 class SpiderModel : public Model
5{
6public:
7 ModelPart *head, *body0, *body1, *leg0, *leg1, *leg2, *leg3, *leg4, *leg5, *leg6, *leg7;
8
9 SpiderModel();
10 virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled);
11 virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim = 0);
12};