the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2
3#include "Particle.h"
4
5class SpellParticle : public Particle
6{
7private:
8 int baseTex;
9
10public:
11 virtual eINSTANCEOF GetType() { return eTYPE_SPELLPARTICLE; }
12
13 SpellParticle(Level *level, double x, double y, double z, double xa, double ya, double za);
14
15 virtual void render(Tesselator *t, float a, float xa, float ya, float za, float xa2, float za2);
16 virtual void tick();
17 virtual void setBaseTex(int baseTex);
18};