the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "MobRenderer.h"
3
4class SlimeRenderer : public MobRenderer
5{
6private:
7 Model *armor;
8 static ResourceLocation SLIME_LOCATION;
9
10public:
11 SlimeRenderer(Model *model, Model *armor, float shadow);
12 virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob);
13
14protected:
15 virtual int prepareArmor(shared_ptr<LivingEntity> _slime, int layer, float a);
16 virtual void scale(shared_ptr<LivingEntity> _slime, float a);
17};