the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at main 17 lines 445 B view raw
1#pragma once 2#include "MobRenderer.h" 3 4class SlimeRenderer : public MobRenderer 5{ 6private: 7 Model *armor; 8 static ResourceLocation SLIME_LOCATION; 9 10public: 11 SlimeRenderer(Model *model, Model *armor, float shadow); 12 virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob); 13 14protected: 15 virtual int prepareArmor(shared_ptr<LivingEntity> _slime, int layer, float a); 16 virtual void scale(shared_ptr<LivingEntity> _slime, float a); 17};