the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#include "stdafx.h" 2#include "SlideButton.h" 3 4SlideButton::SlideButton(int id, int x, int y, const Options::Option *option, const wstring& msg, float value) : Button(id, x, y, 150, 20, msg) 5{ 6 this->sliding = false; //4J added 7 this->option = option; 8 this->value = value; 9} 10 11int SlideButton::getYImage(bool hovered) 12{ 13 return 0; 14} 15 16void SlideButton::renderBg(Minecraft *minecraft, int xm, int ym) 17{ 18 if (!visible) return; 19 if (sliding) 20 { 21 value = (xm - (x + 4)) / (float) (w - 8); 22 if (value < 0) value = 0; 23 if (value > 1) value = 1; 24 minecraft->options->set(option, value); 25 msg = minecraft->options->getMessage(option); 26 } 27 glColor4f(1, 1, 1, 1); 28 blit(x + (int) (value * (w - 8)), y, 0, 46 + 1 * 20, 4, 20); 29 blit(x + (int) (value * (w - 8)) + 4, y, 196, 46 + 1 * 20, 4, 20); 30} 31 32bool SlideButton::clicked(Minecraft *minecraft, int mx, int my) 33{ 34 if (Button::clicked(minecraft, mx, my)) 35 { 36 value = (mx - (x + 4)) / (float) (w - 8); 37 if (value < 0) value = 0; 38 if (value > 1) value = 1; 39 minecraft->options->set(option, value); 40 msg = minecraft->options->getMessage(option); 41 sliding = true; 42 return true; 43 } 44 45 return false; 46} 47 48void SlideButton::released(int mx, int my) 49{ 50 sliding = false; 51}