the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2#include "ZombieModel.h" 3 4class SkeletonModel : public ZombieModel 5{ 6private: 7 void _init(float g); 8 9public: 10 SkeletonModel(); 11 SkeletonModel(float g); 12 virtual void prepareMobModel(shared_ptr<LivingEntity> mob, float time, float r, float a); 13 virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim=0); 14};