the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "ZombieModel.h"
3
4class SkeletonModel : public ZombieModel
5{
6private:
7 void _init(float g);
8
9public:
10 SkeletonModel();
11 SkeletonModel(float g);
12 virtual void prepareMobModel(shared_ptr<LivingEntity> mob, float time, float r, float a);
13 virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim=0);
14};